Scott S. Fisher


Bibliography, Discography, & Media References




"Scott Fisher" in The Multimedia and Cultural Evolution, NTT Publishing Co., Ltd., 1998 (Japan)

"The Designing of an Experience: an interview with Scott Fisher", InterCommunication, No. 25, Summer 1998 (Japan)

"What is 'Utopia' for you?", Interview inInterCommunication, No. 21, Summer 1997 (Japan)

"InfoART: The Digital Frontier from Video to Virtual Reality", by Cynthia Goodman, Interactions, March/April, 1997.

"Changes in Asian Technology and Culture", by Nakazawa, S., Itoh, T., Takemura, M., InterCommunication, No.19, Winter 1997 (Japan)

" Revue Virtuelle: Actualizing the Virtual", CDROM produced by Centre Georges Pompidou, 1996

" Scott S. Fisher Profile", Artist Database Collection (video tape and CDROM), InterCommunication Center, Tokyo, 1996

"InfoArto The Digital Frontier: From Video to Virtual Reality", CDROM Produced and Edited by Cynthia Goodman, Rutt Video Interactive, New York, 1996

" Getting Real" by Bob Frost, West Magazine,/San Jose Mercury News, Oct. 27, 1996

" Spawn of Atari: sharpest scientists and programmers in the business", by N. Montfort, Wired, October 1996

" Virual Reality Then & Now" by Linda Jacobson, IRIS, Vol.36, Summer 1996

" Locals love to visit their virtual town", by D. Higgins, The Austrailian, Aug. 1996

Virtual Reality Adventure Log, , by H. Aramata, Just System , 1996

" Virtual Auditoriums: Sharing VR in Small Groups", by Louis Brill, Virtual Reality Special Report, Dec. 1995

"Modeling for Virtual Reality", by D. Philips Mahoney, Computer Graphics World, Oct. 1995

" What's Next for Web Designers ? How About the Third Dimension" by H. Plotkin, Securities Industry Daily, July 31, 1995

" Virtuell Verklighet- en Amerikansk Realitet" , by Per Jonasson, Utlands Rapport, May, 1995 (Sweden)

" Virtual Brewery Ferments in Tokyo", by J. Spence, Zymurgy, Summer , 1995

" E Realta la Birra Virtuale" by E. Bearzatto, Il Mondo della Birra, May, 1995 (Italy)

" A Day in the Life of a Beer" , by G. Loh, Spirit of Silcon Graphics, Ver. 2.0, April 1995

" Immersione alcoolica" by Luca Pana, Virtual, March, 1995 (Italy)

" VR Turns Brewery into a Great Date" , New Media, March, 1995

" Virtual Brewery Adventure", Media Report, Vol. 76, Sept., 1995 (Japan)

" Menagerie", Media Report, Vol. 76, Sept., 1995 (Japan)

"Jack into Virtual Reality", CapeX, Vol.1, No.7, July 1995 (Japan)

"Scott Fisher" by Angela Buckert-Donelson, VR World, March, 1995

" Telepresence Research Brews Virtual Experience", by M. Bootes, Funworld, Jan. 1995

" The Future", Feature TV Presentation, TV Ontario Broadcast, 1994

" Virtual Reality: Performance, Immersion, and the Thaw" by Jon McKenzie, The Drama Review, Winter, 1994.

" Interactive Art", InterCommunication, Vol. 7, Winter 1994

" Eat, Drink, and Be Virtual", Globe and Mail, Dec. 1, 1994 (Canada)

"Key Person 50" TV 2000, November, 25, 1994 (Japan)

" One Hundred Top Computer People", October 11, 1994 (Japan)

" Warning: TodayÕs Museum Tour May Result in a Virtual Hangover", by D.Hamilton, Wall Street Journal, October 7, 1994

"Welcome to the Virtual Paradise, V.2.04", by H. Nakamura, Login, No.22, Nov.18, 1994 (Japan)

" Virtual Reality: The Second Generation", Game, Vol. 5 , Jan. 1994. (Japan)

"VR From California: Scott Fisher" by E. Kashiwaya, Game, Vol. 5 , Jan. 1994. (Japan)

"And Not a Drop to Drink...", by Ben Delaney, CyberEdge Journal, Sept. 1994.

"Human Networking Breeder", by E. Kashiwaya in Multimedia for Direct Approaching the Scene, Digital Shakai Kenkyukai, 1994

" SIMTV", Feature TV presentation, NHK Broadcast, Japan, 22 August, 1993

" Il Profilo: Scott Fisher", Realta Virtuale, No. 4, July-August, 1993 (Italy)

" Interview: Scott Fisher" by Sandra Helsel, Virtual Reality Report,Vol 3, No.5 June 1993

" VR, the Fusion of Computer Art" &"The Road to Revival to the Valley of Dreams" Just Moai, May, 1993. (Japan)

" Marketing Virtual Reality", by J.Donovan, Virtual Reality Systems, March, 1993

" De la realite virtuelle consideree comme lÕun des beaux-arts", by R. Sussan, Le Monde Informatique, Feb.1, 1993 (France)

" Revue Virtuelle No.4" , by Jean Segura, Sonovision, Feb. 1993 (France)

" Teleportez-nous Scotty!" by D. Molson, Video/Camera" , Feb. 1993 (France)

" La Revue Virtuelle fait son "BOOM"" by Jean Segura, Le Magazin, no. 72, Jan. 1993. (France)

" L'Homme Tranquille du Virtuel" by Jean Segura, Liberation, 6 Jan. 1993. (France)

Welcome to the Virtual Paradise, H. Nakata, Recca Sha + Interact Institute, 1993

" Realite Virtuelle", TV Feature presentation by Canadian Broadcasting Corp., Dec. 1992

" The Media Vehicle for a New Dimension" by M. Takemura, Studio Voice, Vol 196 April 1992. (Japan)

" Virtual Reality seeks practicality", by C. Wilder, Computerworld, April 27, 1992

" VR Business Taking Off: Remote Presence", Nikkan Kougyou Shimbun, Feb.6, 1992 (Japan)

"Brief History and Timeline of VR", Trigger, May, 1992. (Japan)

Tele-Existence and Virtual Reality, by S. Tachi, Nikkan Kougyou Shimbun, 1992 (Japan)

Virtual Technology Laboratory, by S. Tachi and M. Hirose, Kougyou Chousakai, 1992 (Japan)

"The VR Market in the US", Nikkei Computer Graphics, Dec. 1991 (Japan)

"Specialists: A Robot That Lets The Mind Wander"; by Roger Highfield,The Daily Telegraph, October 6, 1991 (UK)

" Colonizing Cyberspace", TV feature broadcast, BBC/Horizon , UK, April, 1991

WhatÕs Virtual Reality, Katsura Hattori, Kougyou Chousakai, 1991 (Japan)

Artificial Reality II, by Myron Krueger, Addison-Wesley Publishing Co., 1991

Virtual Reality, by Howard Rheingold, Summit Books Division/Simon & Shuster, 1991

"An Earful Of 3-D Music"; By Karen Wright, Discover, December, 1990

" Kunstliche Wirklichkeit", Videotape produced by Institut fur Film und Bild in Wissenschaft und Unterricht, Germany, 1990

" Digital Dreams, BRT /Belgian TV Feature, Stefaan Decostere, Director, Sept. 1990

"Into New Worlds: Virtual Reality And The Electronic Musician"; By David (Rudy) Trubitt , Electric Musician, July, 1990

" NASA investigates graphics, audio, and touch generated by computer to seem just like the real world", Newton, Vol. 4, 1989 (Japan)

"Cad Voyages Through 'Virtual Reality': Cyberspace Travel"; By Richard Doherty, Electronic Enginering Times, , July 17, 1989

"Spinoffs: Synthesizing Audio In 3-D"; IEEE Spectrum, . Coordinator: Katherine T. Chen, Consultant: Allan E. Alcorn, Apple Computer Inc., December, 1989

"What Is Artificial Reality? Wear A Computer And See"; By Andrew W. Pollack, The New York Times,, April 10, 1989

" Beyond Tomorrow", Feature TV Presentation, Australian TV Broadcast, 1989

" Fast Forward", Feature TV Presentation, Australian TV Broadcast, 1988

"New Electronic Glove Will Let You Move Robot Hand Like It's You Own - From Miles Away!"; By Ed Susman, TheNational Enquirer, Vol. 62, No. 29, February 16, 1988

" A System that Creates 'Artificial Reality'", Kagaku Asahi, Aug. 1988. (Japan)

"Through The Looking Glass"; By Robert Watkins, Computer Graphics World, January, 1988

" Metase en su Ordenador!", by M. Ruiz-Schwarzer, Muy Interesante, 1988 (Spain)

"The Information Age: Virtual Reality"; By Robert Wright, The Sciences, November/December, 1987

"Interfaces For Advanced Computing"; By James D. Foley, Scientific American, October, 1987

"Now, 'Artificial Reality' ";Newsweek, February 9, 1987

" Beyond 2000", Feature TV Presentation, Australian TV Broadcast, 1987

"See The Future? He's Touched It: Helmet, Glove Catapult Wearer Into Computer-Simulated Reality"; By Stephen Robitaille , The San Jose Mercury News,, November 30, 1987

"Developments To Watch: Seeing Inside A Volcano - From Miles Away"; Edited By Otis Port, Business Week, January 20, 1986

"Glove Designed To Work As Input Device"; By Scott Mace, Infoworld, June 9, 1986

"Helmet Of Dreams: Multisensory Simulator Makes Fantasy Seem Real"; By Jonathan Greer, The San Jose Mercury News, Sunday, January 12, 1986

"Tomorrow Things: Products To Come Sooner And Later"; By John Amaral, Home Entertainment

"Wide Angle 3-D In New Nasa 'Teleporting' Helmet"; Stereo World, April, 1986

"You Are There - Well, Almost"; Excerpted From Photonics Spectra, April, 1986

"Leading Edge: Nasa Helmet Takes You To Other Worlds"; By J. E. Ferrell, San Francisco Examiner, C/Spectra, Wednesday, July 2, 1986

"Nasa Launches 3-D Helmet: May Help Engineers Visualize Cae Images": By Richard Doherty , Electronic Engineering Times,, Issue #364, January 13, 1986

Tools for Thought, by Howard Rheingold, Computer Book Division/Simon & Shuster, 1985

" Use of Stereopsis at MIT", Mini-Micro Systems, July, 1982