May 11, 2010
The rewards of non–commercial production: Distinctions and status in the anime music video scene
Publications
First Monday, Volume 15, Number 5 - 3 May 2010. Access article [here].
Posted by Mizuko Ito at May 11, 2010 12:42 PM
First Monday, Volume 15, Number 5 - 3 May 2010. Access article [here].
Posted by Mizuko Ito at May 11, 2010 12:42 PM
Affinity Online: How Connection and Shared Interest Fuel Learning
Mizuko Ito, Crystle Martin, Rachel Cody Pfister, Matthew H. Rafalow, Katie Slane, and Amanda Wortman
From Good Intentions to Real Outcomes:
Equity by Design in Learning Technologies
Justin Reich and Mizuko Ito
Participatory Culture in a Networked Era: A Conversation on Youth, Learning, Commerce, and Politics
Henry Jenkins, Mizuko Ito, danah boyd
Connected Learning: An Agenda for Research and Design
Mizuko Ito, Kris Gutierrez, Sonia Livingstone, Bill Penuel, Jean Rhodes, Katie Salen, Juliet Schor, Julian Sefton-Green, and S. Craig Watkins
Safe Space and Shared Interests: YOUmedia Chicago as a Laboratory for Connected Learning
Kiley Larson, Mizuko Ito, Eric Brown, Mike Hawkins, Nichole Pinkard, Penny Sebring
Fandom Unbound: Otaku Culture in a Connected World
Mizuko Ito, Daisuke Okabe, and Izumi Tzuji Eds.
"This is the first comprehensive book to examine the full range of practices we associate with Otaku culture. The range of material covered here - from train watchers to cosplayers, from model builders to fansubbers - is really spectacular, helping us to move beyond encrusted stereotypes of the isolated Otaku to a much more nuanced understanding of the Otaku subculture."
--Henry Jenkins
Engineering Play: A Cultural History of Children's Software
Mizuko Ito.
"In a sophisticated and subtle analysis of software for children, the author explores the complex interplay among historical forces, parental ideals, children's desires, the consumer marketplace, and the Zeitgeist."
--Howard Gardner
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning with New Media
Mizuko Ito, et al.
"This is a beautifully written and extraordinarily rich account of perhaps the most important challenge cyberspace gives us: understanding how it is changing out kids and how it might change our understanding of literacy."
--Lawrence Lessig
Personal, Portable, Pedestrian: Mobile Phones in Japanese Life
Mizuko Ito, Daisuke Okabe, and Misa Matsuda Eds.
"This is not just about a technology or the way it is used in one country. It's about understanding one of the most important ways that twenty-first century lives will differ from those of the twentieth century."
--Howard Rheingold
Living and Learning with New Media: Summary of Findings from the Digital Youth Project
Mizuko Ito, et al.